Meet the Bakers: A Look at the ‘Resident Evil 7’ Demo

I used to think I was pretty immune to horror games; then, on Halloween, I decided to play Resident Evil Remastered. I didn’t get very far as my tweet below will illustrate:


But – here I am, writing a review about the Resident Evil 7 teaser demo – why? Because I’m a bloody lad who drinks beer, watches football, and shouts ‘I’m walking here!’ at cars – that’s why. Little did I know that all my faux bravado would not save me, not in the Bakers’ home…

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Graphics and Atmosphere

Let me start with the easiest bit, the game looks amazing. Much of this can be accredited to Capcom’s ‘RE Engine’ which has allowed the title to buff up its fear factor by creating an eerily realistic setting, with lighting and texture assisting in immersing the player into the game. This is emphasised throughout the small space you inhabit within the demo; with perhaps my favourite being the manipulation of light to create an all too familiar – yet nonetheless disturbing –  opening shot of a sitting room.

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The game is not just terrifyingly pleasing to the eyes though, with the use of sound used to utterly break you down into a 26-year-old who is too afraid to open a virtual door. As you manoeuvre through the abandoned farmhouse (or what seems to be abandoned) you will hear footsteps, furniture crashing, and something snarling. The sounds are choreographed expertly; working to disorientate you as the player tries to second guess where is safe to move – like I said, it breaks you down.

The final thing I want to touch upon regarding the atmosphere is demonstrative of how the Resident Evil franchise has gone back to its roots and developed the horror aspect of the game. Some features of the demo reminded me of the PT demo, along with titles like Slender Man or even Outlast coming to mind: the flashlight being your sole source of light, the use of a first-person framing to maximise that immersive factor, and simple tricks to make you simply groan to yourself in pure discomfort. This is epitomised in the use of the mannequins and I think that is all I want to say about that – I think you should go and play the demo to see for yourself!

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Granted – this is just a demo of the full title; though what lurks within this demon seed of a game suggests that Capcom have heard the disgruntled murmurs of its fans and returned to the mechanics that hurtled the Resident Evil franchise to stardom all those years ago.

I’m not a fan of horror it seems – but even I am waiting impatiently for the game to be released on January 24th – albeit from behind the sofa whilst I quietly sob.

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You can pre-order Resident Evil 7@ Biohazard or download the demo here.

What do you think? Have you already played the demo? What did you think of it? Let us know in the comments and why not follow me on Twitter @jreetun – Twitter said if I don’t get more followers then they’re going to start taking fingers…   


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